In this paper, we propose a new method to integrate multiview normal fields using level sets. In contrast with conventional normal integration algorithms used in shape from shadin...
Proximity queries such as closest point computation and collision detection have many applications in computer graphics, including computer animation, physics-based modeling, augm...
This paper presents an algorithm for order reduction of
factors in High-Order Markov Random Fields (HOMRFs).
Standard techniques for transforming arbitrary high-order
factors in...
Drawbacks of the traditional scenario of image modeling by Gibbs random fields with multiple pairwise pixel interactions are outlined, and a more reasonable alternative scenario b...
— In this paper, a de-interlacing algorithm to find the optimal deinterlaced results given accuracy-limited motion information is proposed. The de-interlacing process is formula...