This paper presents a method for learning the parameters of rhythmic walking to generate purposive humanoid motions. The controller consists of the two layers: rhythmic walking is...
Motion planning for mobile agents, such as robots, acting in the physical world is a challenging task, which traditionally concerns safe obstacle avoidance. We are interested in p...
Character animation is usually reserved for highly skilled animators and computer programmers because few of the available tools allow the novice or casual user to create compelli...
Abstract— In this paper, we study cooperative control algorithms using pairwise interactions, for the purpose of controlling flocks of unmanned vehicles. An important issue is t...
Yao-Li Chuang, Yuan R. Huang, Maria R. D'Orsogna, ...
We propose a technique to make a robot execute free and solitary dance movements on music, in a manner which simulates the dynamic alternations between synchronisation and autonomy...
Jean-Julien Aucouturier, Yuta Ogai, Takashi Ikegam...