—This paper presents a novel application of the GPU processing power to a very computationally demanding articulated human body tracking problem in a view-based approach. This wo...
In real-world applications such as those for speech and audio, there are signals that are nonstationary but can be modeled as being stationary within local time frames. Such signal...
Abstract--The emerging video coding standard MPEG-4 enables various content-based functionalities for multimedia applications. To support such functionalities, as well as to improv...
In this paper we consider the solution of scheduling problems that are inherently over-subscribed. In such problems, there are always more tasks to execute within a given time fra...
We introduce the Marco Polo Localization approach, where we apply sound as a tool for gathering range measurements between robots, and use those to solve a range-only Simultaneous...