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» On the Reasoning Patterns of Agents in Games
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E4MAS
2005
Springer
14 years 3 months ago
A Survey of Environments and Mechanisms for Human-Human Stigmergy
Stigmergy (the coordination of agents through signs they make and sense in a shared environment) was originally articulated in the study of social insects. Its basic processes are ...
H. Van Dyke Parunak
ATAL
2007
Springer
14 years 4 months ago
Extending character-based storytelling with awareness and feelings
Most Interactive Storytelling systems developed to date have followed a task-based approach to story representation, using planning techniques to drive the story by generating a s...
David Pizzi, Marc Cavazza, Jean-Luc Lugrin
KI
2001
Springer
14 years 2 months ago
Extracting Situation Facts from Activation Value Histories in Behavior-Based Robots
The paper presents a new technique for extracting symbolic ground facts out of the sensor data stream in autonomous robots for use under hybrid control architectures, which compris...
Frank Schönherr, Mihaela Cistelecan, Joachim ...
IDEAL
2004
Springer
14 years 3 months ago
Stock Trading by Modelling Price Trend with Dynamic Bayesian Networks
We study a stock trading method based on dynamic bayesian networks to model the dynamics of the trend of stock prices. We design a three level hierarchical hidden Markov model (HHM...
Jangmin O, Jae Won Lee, Sung-Bae Park, Byoung-Tak ...
IJCAI
1997
13 years 11 months ago
Object Identification in a Bayesian Context
Object identification—the task of deciding that two observed objects are in fact one and the same object—is a fundamental requirement for any situated agent that reasons about...
Timothy Huang, Stuart J. Russell