Finding the correct correspondences in an image sequence is a significant task for deriving 3D structure from motion. Most research has concentrated on extracting and matching sal...
Scene appearance from the point of view of a light source
is called a reciprocal or dual view. Since there exists a large
diversity in illumination, these virtual views may be no...
In this paper, we propose a method for generating realistic shadows of virtual objects inserted into a real video sequence. Our aim is to improve and extend the work of [1], which...
We consider the problem of obtaining the 3D trajectory of a ball from a sequence of images taken with a camera which is possibly rotating and zooming (but not translating). Techni...