Cases are widely used in professional education to engage learners with examples of real world practices. Collaboration in casebased learning can add to the authenticity of the ex...
Lu Xiao, John M. Carroll, Pat Clemson, Mary Beth R...
In this paper, we present an adaptation-guided similarity metric based on the estimate of the number of actions between states, called ADG (Action Distance-Guided). It is determine...
Abstract. Artificial Intelligence techniques have been successfully applied to several computer games. However in some kinds of computer games, like real-time strategy (RTS) games...
We describe an approach to the use of case-based techniques for natural language understanding and for action planning in a system for dialogue between a human and a robot, which ...
This paper presents a multiagent system that provides guidance on leisure facilities and suggestions for shopping in malls. This paper presents a deliberative agent which incorpora...