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CIDR
2009
98views Algorithms» more  CIDR 2009»
13 years 9 months ago
From Declarative Languages to Declarative Processing in Computer Games
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...
JFR
2008
95views more  JFR 2008»
13 years 8 months ago
Maintaining network connectivity and performance in robot teams
In this paper, we present an experimental study of strategies for maintaining end-to-end communication links for tasks such as surveillance, reconnaissance, and target search and ...
M. Ani Hsieh, Anthony Cowley, Vijay Kumar, Camillo...
NN
2007
Springer
13 years 7 months ago
A neural model of decision-making by the superior colicullus in an antisaccade task
In the antisaccade paradigm subjects are instructed to perform eye movements in the opposite direction from the location of a visually appearing stimulus while they are fixating ...
Vassilis Cutsuridis, Nikolaos Smyrnis, Ioannis Evd...
QOSA
2010
Springer
13 years 5 months ago
Using QoS-Contracts to Drive Architecture-Centric Self-adaptation
Self-adaptation is now a promising approach to maximize the satisfaction of requirements under changing environmental conditions. One of the key challenges for such self-adaptive s...
Franck Chauvel, Hui Song, Xiangping Chen, Gang Hua...
OOPSLA
2005
Springer
14 years 1 months ago
Ercatons and organic programming: say good-bye to planned economy
Organic programming (OP) is our proposed and already emerging programming model which overcomes some of the limitations of current practice in software development in general and ...
Oliver Imbusch, Falk Langhammer, Guido von Walter