Abstract— Recent humanoid control investigations have emphasized the importance of controlling whole-body angular momentum throughout a movement task. For typical movement tasks,...
Simulated characters in simulated worlds require simulated skills. We develop control strategies that enable physically-simulated characters to dynamically navigate environments w...
Stelian Coros, Philippe Beaudoin, KangKang Yin, Mi...
We introduce a physics-based model for 3D person tracking. Based on a biomechanical characterization of lower-body dynamics, the model captures important physical properties of bi...
Marcus A. Brubaker, David J. Fleet, Aaron Hertzman...
— We present here a concept and realization of a dynamic walker that is stabilized by using a fast and heavy rotor, a gyro. The dynamics of a symmetric, fast rotating gyro is dif...
Norbert Michael Mayer, Kazuhiro Masui, Matthew Bro...
In this paper, we propose a control system that changes the compliance based on the walking speed to stabilize biped walking on rough terrain. The proposed system does not use the ...
Masaki Ogino, Hiroyuki Toyama, Sawa Fuke, Norbert ...