Modern User Interfaces (UI) must deal with the increasing complexity of applications in terms of functionality as well as new properties as plasticity. The plasticity of a UI deno...
In this paper we propose interaction-driven Markov games (IDMGs), a new model for multiagent decision making under uncertainty. IDMGs aim at describing multiagent decision problem...
In the literature on agent systems, the proactive behavior of agents is often modeled in terms of goals that the agents pursue. We review a number of commonly-used existing goal t...
M. Birna van Riemsdijk, Mehdi Dastani, Michael Win...
In this paper we study tools for conviviality to develop user-friendly multiagent systems. First, we show how to use the social-cognitive concept of conviviality in multiagent sys...
Abstract. Non-freely generated data types are widely used in case studies carried out in the theorem prover KIV. The most common examples are stores, sets and arrays. We present an...