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TOG
1998
98views more  TOG 1998»
13 years 6 months ago
V-Clip: Fast and Robust Polyhedral Collision Detection
This paper presents the Voronoi-clip, or V-clip, collision detection algorithm for polyhedral objects specified by a boundary representation. V-clip tracks the closest pair of fe...
Brian Mirtich
SMA
2003
ACM
123views Solid Modeling» more  SMA 2003»
13 years 12 months ago
Collision prediction for polyhedra under screw motions
The prediction of collisions amongst N rigid objects may be reduced to a series of computations of the time to first contact for all pairs of objects. Simple enclosing bounds and...
ByungMoon Kim, Jarek Rossignac
DAGSTUHL
1997
13 years 8 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
VR
1999
IEEE
151views Virtual Reality» more  VR 1999»
13 years 11 months ago
A Framework for Fast and Accurate Collision Detection for Haptic Interaction
We present a framework for fast and accurate collision detection for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, ...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
CGF
2006
202views more  CGF 2006»
13 years 6 months ago
GPU-based Collision Detection for Deformable Parameterized Surfaces
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
Alexander Greß, Michael Guthe, Reinhard Klei...