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ALIFE
1999
13 years 7 months ago
The Creatures Global Digital Ecosystem
An arti cial life entertainment-software product called Creatures was released in Europe in late 1996 and in the United States and Japan in mid-1997. When installed on a domestic c...
Dave Cliff, Stephen Grand
CF
2006
ACM
13 years 11 months ago
Landing openMP on cyclops-64: an efficient mapping of openMP to a many-core system-on-a-chip
This paper presents our experience mapping OpenMP parallel programming model to the IBM Cyclops-64 (C64) architecture. The C64 employs a many-core-on-a-chip design that integrates...
Juan del Cuvillo, Weirong Zhu, Guang R. Gao
BMCBI
2006
102views more  BMCBI 2006»
13 years 7 months ago
UVPAR: fast detection of functional shifts in duplicate genes
Background: The imprint of natural selection on gene sequences is often difficult to detect. A plethora of methods have been devised to detect genetic changes due to selective pro...
Vicente Arnau, Miguel Gallach, J. Ignasi Lucas, Ig...
ASSETS
2010
ACM
13 years 2 months ago
Broadening accessibility through special interests: a new approach for software customization
Individuals diagnosed with autism spectrum disorder (ASD) often fixate on narrow, restricted interests. These interests can be highly motivating, but they can also create attentio...
Robert R. Morris, Connor R. Kirschbaum, Rosalind W...
SIGECOM
2005
ACM
134views ECommerce» more  SIGECOM 2005»
14 years 1 months ago
Congestion games with failures
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
Michal Penn, Maria Polukarov, Moshe Tennenholtz
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