We understand and reconstruct special surfaces from 3D data with line geometry methods. Based on estimated surface normals we use approximation techniques in line space to recogniz...
Helmut Pottmann, Michael Hofer, Boris Odehnal, Joh...
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
Many objects have smooth surfaces of a fairly uniform color, thereby exhibiting shading patterns that reveal information about its shape, an important clue to the nature of the ob...
Peter Nillius, Josephine Sullivan, Antonis A. Argy...
In order to achieve precise, accurate and reliable tracking of human movement, a 3D human model that is very similar to the subject is essential. In this paper, we present a new sy...
Reverse engineering is concerned with the reconstruction of surfaces from three-dimensional point clouds originating from laser-scanned objects. We present an adaptive surface rec...