This article explores a dual approach to real-time software development. Models are written in UML, as this is expected to be relatively easy and economic. Then models are automat...
Luigi Lavazza, Gabriele Quaroni, Matteo Venturelli
We describe an approach for interactive collision detection and proximity computations on massive models composed of millions of geometric primitives. We address issues related to...
Andy Wilson, Eric Larsen, Dinesh Manocha, Ming C. ...
Existing Digital Rights Management systems, initiatives like Creative Commons or research works as some digital rights ontologies provide limited support for content value chains m...
Concurrent programs are difficult to debug and verify because of the nondeterministic nature of concurrent executions. A particular concurrency-related bug may only show up under ...
Automated finite-state verification techniques have matured considerably in the past several years, but state-space explosion remains an obstacle to their use. Theoretical lower b...
Yung-Pin Cheng, Michal Young, Che-Ling Huang, Chia...