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DIGRA
2005
Springer
14 years 1 months ago
Extending Soft Models to Game Design: Flow, Challenges and Conflicts
Challenge and conflict are elements that all game designers strive to engineer into their games. Research shows that challenge is what drives a high proportion of games players ye...
Abdennour El Rhalibi, Martin Hanneghan, Stephen Ta...
EURONGI
2005
Springer
14 years 1 months ago
The State of the Art in Cross-Layer Design for Wireless Sensor Networks
Abstract. The literature on cross-layer protocols, protocol improvements, and design methodologies for wireless sensor networks (WSNs) is reviewed and a taxonomy is proposed. The c...
Tommaso Melodia, Mehmet C. Vuran, Dario Pompili
PDC
2004
ACM
14 years 1 months ago
Participatory programming and the scope of mutual responsibility: balancing scientific, design and software commitment
Over the past seven years, we have been conducting a variety of participatory design activities with research biologists, programmers, and bioinformaticians at the Institut Pasteu...
Catherine Letondal, Wendy E. Mackay
ECBS
2003
IEEE
84views Hardware» more  ECBS 2003»
14 years 1 months ago
Model-Integrated Design Toolset for Polymorphous Computer-Based Systems
Polymorphous computer-based systems are systems in which the CPU architecture “morphs” or changes shape to meet the requirements of the application. Optimized and efficient de...
Brandon Eames, Ted Bapty, Ben Abbott, Sandeep Neem...
EDOC
2003
IEEE
14 years 1 months ago
Addressing Computational Viewpoint Design
Distributed System design is a highly complicated and non-trivial task. The problem is characterised by the need to design multi-threaded, multi-processor, and multimedia systems....
David H. Akehurst, John Derrick, A. Gill Waters
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