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» On the design of a pervasive debugger
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ACMACE
2007
ACM
13 years 11 months ago
Insectopia: exploring pervasive games through technology already pervasively available
We present the pervasive game Insectopia, which have been designed by the approach of utilizing commercially available mobile phones to provide context-dependent gameplay. The des...
Johan Peitz, Hannamari Saarenpää, Staffa...
FUNGAMES
2008
13 years 8 months ago
Pervasive Mobile Games - A New Mindset for Players and Developers
Pervasive games are an emerging new game genre, which includes context information as an integral part of the game. These games differ from traditional games in that they expand sp...
Hannu Korhonen, Hannamari Saarenpää, Jan...
PERCOM
2010
ACM
13 years 6 months ago
Incremental awareness and compositionality: A design philosophy for context-aware pervasive systems
Context-aware pervasive systems are an important emerging category of software, increasingly pervading into daily life, play and work. These systems are characterized by capabilit...
Seng Wai Loke
CIE
2007
Springer
13 years 7 months ago
Pervasive game flow: understanding player enjoyment in pervasive gaming
Player enjoyment is perhaps the most important issue in successful game design, but is previously not addressed in the area of Pervasive games. Departing from the GameFlow model of...
Kalle Jegers
CISIS
2009
IEEE
14 years 2 months ago
A Parameter-Based Scheme for Service Composition in Pervasive Computing Environment
Pervasive computing, the new computing paradigm aiming at providing services anywhere at anytime, poses great challenges on dynamic service composition. Existing service compositi...
Zhenghui Wang, Tianyin Xu, Zhuzhong Qian, Sanglu L...