Manycast is a group communication primitive wherein the source is required to send data packets to a certain number of a given set of destinations. In this article, we design faul...
This article proposes a new distributed architecture for update message exchange in massively multi-user virtual environments (MMVE). MMVE applications require delivery of updates...
As technological advances are made in software and hardware, the feasibility of accessing information "any time, anywhere" is becoming a reality. Furthermore, the diversi...
Caching frequently accessed data items on the client side is an effective technique to improve the system performance in wireless networks. Due to cache size limitations, cache re...
By employing Web services technology, the Grid system is evolving to be more manageable service infrastructure, including lifetime management, discovery of characteristics, and no...