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DGCI
2006
Springer
13 years 11 months ago
Skeletonization and Distance Transforms of 3D Volumes Using Graphics Hardware
We propose a fast method for computing distance transforms and skeletons of 3D objects using programmable Graphics Processing Units (GPUs). We use an efficient method, called dista...
M. A. M. M. van Dortmont, H. M. M. van de Wetering...
CVPR
2006
IEEE
13 years 11 months ago
Accurate Tracking of Monotonically Advancing Fronts
A wide range of computer vision applications such as distance field computation, shape from shading, and shape representation require an accurate solution of a particular Hamilton...
M. Sabry Hassouna, Aly A. Farag
ICCV
2003
IEEE
14 years 9 months ago
Variational Stereovision and 3D Scene Flow Estimation with Statistical Similarity Measures
We present a common variational framework for dense depth recovery and dense three-dimensional motion field estimation from multiple video sequences, which is robust to camera spe...
Jean-Philippe Pons, Renaud Keriven, Olivier D. Fau...
MICCAI
2005
Springer
14 years 8 months ago
Surface Alignment of 3D Spherical Harmonic Models: Application to Cardiac MRI Analysis
The spherical harmonic (SPHARM) description is a powerful surface modeling technique that can model arbitrarily shaped but simply connected 3D objects and has been used in many app...
Heng Huang, Li Shen, Rong Zhang, Fillia Makedon, B...
GMP
2010
IEEE
214views Solid Modeling» more  GMP 2010»
13 years 11 months ago
Efficient Computation of 3D Clipped Voronoi Diagram
The Voronoi diagram is a fundamental geometry structure widely used in various fields, especially in computer graphics and geometry computing. For a set of points in a compact 3D d...
Dong-Ming Yan, Wenping Wang, Bruno Lévy, Ya...