Abstract. Modal logics see a wide variety of applications in artificial intelligence, e.g. in reasoning about knowledge, belief, uncertainty, agency, defaults, and relevance. From ...
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Recently, multi-attribute negotiation has been extensively studied from a game-theoretic viewpoint. Since normal and extensive form games have the drawback of requiring an explicit...
Abstract. We provide uniform and invertible logical rules in a framework of relational hypersequents for the three fundamental t-norm based fuzzy logics i.e., Łukasiewicz logic, G...
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...