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» On the logic of coalitional games
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KI
2008
Springer
13 years 8 months ago
Shallow Models for Non-iterative Modal Logics
Abstract. Modal logics see a wide variety of applications in artificial intelligence, e.g. in reasoning about knowledge, belief, uncertainty, agency, defaults, and relevance. From ...
Lutz Schröder, Dirk Pattinson
AIIDE
2008
13 years 10 months ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas
IAT
2009
IEEE
13 years 11 months ago
Combining Boolean Games with the Power of Ontologies for Automated Multi-attribute Negotiation in the Semantic Web
Recently, multi-attribute negotiation has been extensively studied from a game-theoretic viewpoint. Since normal and extensive form games have the drawback of requiring an explicit...
Thomas Lukasiewicz, Azzurra Ragone
LPAR
2004
Springer
14 years 1 months ago
Uniform Rules and Dialogue Games for Fuzzy Logics
Abstract. We provide uniform and invertible logical rules in a framework of relational hypersequents for the three fundamental t-norm based fuzzy logics i.e., Łukasiewicz logic, G...
Agata Ciabattoni, Christian G. Fermüller, Geo...
AAAI
2010
13 years 9 months ago
A General Game Description Language for Incomplete Information Games
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...
Michael Thielscher