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» On the logic of coalitional games
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ATAL
2010
Springer
13 years 9 months ago
Strategic planning for probabilistic games with incomplete information
Alternating-time Temporal Logic (ATL) [1] is used to reason about strategic abilities of agents. Aiming at strategies that can realistically be implemented in software, many varia...
Henning Schnoor
LCC
1994
248views Algorithms» more  LCC 1994»
14 years 8 hour ago
Comparing the Power of Monadic NP Games
The descriptive complexity of a problem is the complexity of describing the problem in some logical formalism. One of the few techniques for proving separation results in descripti...
Ronald Fagin
DIGRA
2003
Springer
14 years 1 months ago
Exploration in computer games - a new starting point
Space, vast lands and dungeons… It is no coincidence that Space War and Adventure are among the best known of the first computer games. Both clearly appeal to the player’s cur...
Simon Egenfeldt-Nielsen
ATAL
2007
Springer
14 years 2 months ago
A framework for reasoning about rational agents
We propose an extension of alternating-time temporal logic, that can be used for reasoning about the behavior and abilities of agents under various rationality assumptions. Catego...
Wojciech Jamroga, Nils Bulling
GI
2008
Springer
13 years 9 months ago
Context, emergent game play and the mobile gamer as producer
: The emerging tensions between the mobile application logic and the unfolding dynamic context of use belong to the core challenges of ubiquitous computing today. Starting from and...
Stephan Wolff, Barbara Grüter