The goal of a fugitive-search game on a graph is to trap a fugitive that hides on the vertices of the graph by systematically placing searchers on the vertices. The fugitive is as...
Nick D. Dendris, Lefteris M. Kirousis, Dimitrios M...
We consider graph drawings in which vertices are assigned to layers and edges are drawn as straight line-segments between vertices on adjacent layers. We prove that graphs admittin...
Vida Dujmovic, Michael R. Fellows, Michael T. Hall...
Abstract. The input of the Edge Multicut problem consists of an undirected graph G and pairs of terminals {s1, t1}, . . . , {sm, tm}; the task is to remove a minimum set of edges s...
Given a class of graphs F, we say that a graph G is universal for F, or F-universal, if every H ∈ F is contained in G as a subgraph. The construction of sparse universal graphs ...
Daniel Johannsen, Michael Krivelevich, Wojciech Sa...
We describe a generative model for graph edges under specific degree distributions which admits an exact and efficient inference method for recovering the most likely structure. T...