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CONEXT
2006
ACM
14 years 3 months ago
Modeling ping times in first person shooter games
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
PDP
2007
IEEE
14 years 3 months ago
An Analytical Model of a BitTorrent Peer
— In the last years peer-to-Peer (P2P) applications are emerging as potentially important structures for information, content management and distribution. The most popular P2P ap...
Mario Barbera, Alfio Lombardo, Giovanni Schembra, ...
UM
2010
Springer
14 years 2 months ago
Bayesian Credibility Modeling for Personalized Recommendation in Participatory Media
In this paper, we focus on the challenge that users face in processing messages on the web posted in participatory media settings, such as blogs. It is desirable to recommend to us...
Aaditeshwar Seth, Jie Zhang, Robin Cohen
LCN
2007
IEEE
14 years 3 months ago
Node Connectivity in Vehicular Ad Hoc Networks with Structured Mobility
1 Vehicular Ad hoc NETworks (VANETs) is a subclass of Mobile Ad hoc NETworks (MANETs). However, automotive ad hoc networks will behave in fundamentally different ways than the pred...
Ivan Wang Hei Ho, Kin K. Leung, John W. Polak, Rah...
WCNC
2010
IEEE
14 years 1 months ago
Modelling Angle Spread Autocorrelations and the Impact on Multi-User Diversity Gains
—One way of modelling the wireless channel is in a statistical manner, based on a few parameters describing the characteristics of the environment. In most current wireless chann...
Niklas Jalden, Per Zetterberg, Björn E. Otter...