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MM
2004
ACM
244views Multimedia» more  MM 2004»
15 years 11 months ago
Automatic replay generation for soccer video broadcasting
While most current approaches for sports video analysis are based on broadcast video, in this paper, we present a novel approach for highlight detection and automatic replay gener...
Jinjun Wang, Changsheng Xu, Chng Eng Siong, Kongwa...
NETGAMES
2004
ACM
15 years 11 months ago
A mobile gaming platform for the IMS
Mobile devices offer the opportunity to play games nearly everywhere. Moreover, networked games allow individual players to interact with other people and to participate in a larg...
Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, L...
UIST
2004
ACM
15 years 11 months ago
Automatic projector calibration with embedded light sensors
Projection technology typically places several constraints on the geometric relationship between the projector and the projection surface to obtain an undistorted, properly sized ...
Johnny C. Lee, Paul H. Dietz, Dan Maynes-Aminzade,...
VRML
2004
ACM
15 years 11 months ago
The unreal editor as a Web 3D authoring environment
Epic Games provides a free game level editor with titles based on its Unreal engine. The editor provides a rich set of authoring tools that can be used to create fully interactive...
David Arendash
AOSE
2004
Springer
15 years 11 months ago
A Study of Some Multi-agent Meta-models
Several agent-oriented methodologies have been proposed over the last few years. Unlike the object-oriented domain and unfortunately for designers, most of the time, each methodolo...
Carole Bernon, Massimo Cossentino, Marie Pierre Gl...