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GAMEON
2009
13 years 5 months ago
Explorations in Player Motivations: Game Mechanics
This article, assuming that player motivations are the outcome of continuous player-environment interactions, applies the needs framework of Murray (1938) to a computer game and i...
Barbaros Bostan, Ugur Kaplancali
ICIP
2009
IEEE
13 years 5 months ago
Robust 3D pose estimation from multiple video cameras
In this paper, we introduce a method to estimate the object's pose from multiple video cameras. We derive a centralized solution to pose estimation from multiple video camera...
Chong Chen, Dan Schonfeld
IFIP12
2009
13 years 5 months ago
Semantic Annotation, Publication and Discovery of Java Software Components: an Integrated Approach
: Component-based software development has matured into standard practice in software engineering. Among the advantages of reusing software modules are lower costs, faster developm...
Zinon Zygkostiotis, Dimitris Dranidis, Dimitrios K...
AISS
2010
119views more  AISS 2010»
13 years 5 months ago
Distributed Cipher Services Using Object Activation
As the World Wide Web grows rapidly on a daily basis, the number of new computer attacks is also growing at a matching rate. It is increasing by development of information and com...
JinKyoung Heo
ICONIP
2010
13 years 5 months ago
Online Gesture Recognition for User Interface on Accelerometer Built-in Mobile Phones
Recently, several smart phones are equipped with a 3D-accelerometer that can be used for gesture-based user interface (UI). In order to utilize the gesture UI for the real-time sys...
BongWhan Choe, Jun-Ki Min, Sung-Bae Cho