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DNA
2006
Springer
126views Bioinformatics» more  DNA 2006»
13 years 11 months ago
On the Complexity of Graph Self-assembly in Accretive Systems
We study the complexity of the Accretive Graph Assembly Problem (AGAP). An instance of AGAP consists of an edge-weighted graph G, a seed vertex in G, and a temperature . The goal i...
Stanislav Angelov, Sanjeev Khanna, Mirkó Vi...
ASPDAC
2001
ACM
102views Hardware» more  ASPDAC 2001»
13 years 11 months ago
New graph bipartizations for double-exposure, bright field alternating phase-shift mask layout
Abstract-- We describe new graph bipartization algorithms for layout modification and phase assignment of bright-field alternating phaseshifting masks (AltPSM) [25]. The problem of...
Andrew B. Kahng, Shailesh Vaya, Alexander Zelikovs...
VLDB
2000
ACM
129views Database» more  VLDB 2000»
13 years 11 months ago
Offering a Precision-Performance Tradeoff for Aggregation Queries over Replicated Data
Strict consistency of replicated data is infeasible or not required by many distributed applications, so current systems often permit stale replication, in which cached copies of ...
Chris Olston, Jennifer Widom
ICCD
1997
IEEE
158views Hardware» more  ICCD 1997»
13 years 11 months ago
Practical Advances in Asynchronous Design
Asynchronous systems are being viewed as an increasingly viable alternative to purely synchronous systems. This paper gives an overview of the current state of the art in practica...
Erik Brunvand, Steven M. Nowick, Kenneth Y. Yun
FPCA
1995
13 years 11 months ago
Pi-Calculus, Dialogue Games and PCF
Game semantics is an unusual denotational semantics in that it captures the intensional (or algorithmic) and dynamical aspects of the computation. This makes it an ideal semantica...
J. M. E. Hyland, C.-H. Luke Ong
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