Sciweavers

1353 search results - page 36 / 271
» On the production of creative subjectivity
Sort
View
ICSE
2007
IEEE-ACM
14 years 7 months ago
Variability Management in Software Product Line Engineering
By explicitly modeling and managing variability, software product line engineering provides a systematic approach for creating a diversity of similar products at low cost, in shor...
Andreas Metzger, Klaus Pohl
OOPSLA
2005
Springer
14 years 1 months ago
Model-driven software product lines
iven software product lines combine the abstraction capability of Model Driven Software Development (MDSD) and the variability management capability of Software Product Line Engin...
Krzysztof Czarnecki, Michal Antkiewicz, Chang Hwan...
ATAL
2008
Springer
13 years 9 months ago
Designing human-computer multi-agent collaboration in productive multi-player games
This research explores productive multi-player games as a platform for human-computer agent collaboration. A multiagent perspective is taken to examine the principles of both game...
Wenn-Chieh Tsai, Yuan-Hsiang Lee, Tsung-Hsiang Cha...
WWW
2011
ACM
13 years 2 months ago
A demo search engine for products
Most product search engines today build on models of relevance devised for information retrieval. However, the decision mechanism that underlies the process of buying a product is...
Beibei Li, Anindya Ghose, Panagiotis G. Ipeirotis
SAC
2005
ACM
14 years 1 months ago
Use case-driven component specification: a medical applications perspective to product line development
Modular and flexible software components can be useful for reuse across a class of domain-specific applications or product lines. By varying the composition of components suited t...
M. Brian Blake, Kevin Cleary, Sohan Ranjan, Luis I...