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» On the random satisfiable process
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CEC
2008
IEEE
14 years 5 months ago
A fast high quality pseudo random number generator for graphics processing units
—Limited numerical precision of nVidia GeForce 8800 GTX and other GPUs requires careful implementation of PRNGs. The Park-Miller PRNG is programmed using G80’s native Value4f ï...
William B. Langdon
CORR
2008
Springer
68views Education» more  CORR 2008»
13 years 10 months ago
Three-dimensional Random Voronoi Tessellations: From Cubic Crystal Lattices to Poisson Point Processes
We perturb the simple cubic (SC), body-centered cubic (BCC), and face-centered cubic (FCC) structures with a spatial Gaussian noise whose adimensional strength is controlled by th...
Valerio Lucarini
INFORMS
2007
40views more  INFORMS 2007»
13 years 10 months ago
An Evolutionary Random Policy Search Algorithm for Solving Markov Decision Processes
Jiaqiao Hu, Michael C. Fu, Vahid Reza Ramezani, St...
RSA
2008
58views more  RSA 2008»
13 years 10 months ago
The isoperimetric constant of the random graph process
Itai Benjamini, Simi Haber, Michael Krivelevich, E...