Sciweavers

2427 search results - page 369 / 486
» On the social psychology of modelling
Sort
View
ACMACE
2007
ACM
14 years 1 months ago
Motivated reinforcement learning for adaptive characters in open-ended simulation games
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...
Kathryn Elizabeth Merrick, Mary Lou Maher
ACMICEC
2007
ACM
225views ECommerce» more  ACMICEC 2007»
14 years 1 months ago
The game of scale: decision making with economies of scale
While diffusion of innovation topics in economics and majority games in game theory have been widely studied, the impact of economy-of-scale effects in aggregated decision making ...
Christopher J. Hazard, Peter R. Wurman
ATAL
2008
Springer
13 years 11 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
MVA
2007
13 years 10 months ago
Semi-supervised Incremental Learning of Manipulative Tasks
For a social robot, the ability of learning tasks via human demonstration is very crucial. But most current approaches suffer from either the demanding of the huge amount of label...
Zhe Li, Sven Wachsmuth, Jannik Fritsch, Gerhard Sa...
JNW
2008
167views more  JNW 2008»
13 years 9 months ago
Analyzing the ENRON Communication Network Using Agent-Based Simulation
Agent-based modeling, simulation, and network analysis approaches are one of the emergent techniques among soft computing literature. This paper presents an agent-based model for a...
Shinako Matsuyama, Takao Terano