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» On the social psychology of modelling
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FOCS
2006
IEEE
14 years 3 months ago
Strategic Network Formation through Peering and Service Agreements
We introduce a game theoretic model of network formation in an effort to understand the complex system of business relationships between various Internet entities (e.g., Autonomou...
Elliot Anshelevich, F. Bruce Shepherd, Gordon T. W...
WINE
2005
Springer
107views Economy» more  WINE 2005»
14 years 2 months ago
Price of Anarchy of Network Routing Games with Incomplete Information
We consider a class of networks where n agents need to send their traffic from a given source to a given destination over m identical, non-intersecting, and parallel links. For suc...
Dinesh Garg, Yadati Narahari
FDG
2009
ACM
14 years 1 months ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
CSCW
1998
ACM
14 years 1 months ago
The Dynamics of Mass Interaction
Usenet may be regarded as the world’s largest conversational application, with over 17,000 newsgroups and 3 million users. Despite its ubiquity and popularity, however, we know ...
Steve Whittaker, Loren G. Terveen, William C. Hill...
ATAL
2010
Springer
13 years 10 months ago
ALIVE: an agent-based framework for dynamic and robust service-oriented applications
Service-oriented systems are becoming more and more nodes in a digital, dynamic ecosystem requiring the identification and establishment of flexible, spontaneous collaboration act...
Javier Vázquez-Salceda, Wamberto Weber Vasc...