Abstract— This paper introduces quantitative measurements/metrics of qualitative entertainment features within interactive playgrounds inspired by computer games and proposes art...
Georgios N. Yannakakis, Henrik Hautop Lund, John H...
AI and psychological approaches to context are contrasted and the dynamic and automatic nature of the continuous context change in human cognition is emphasized. A dynamic theory o...
Analysis by image synthesis using CG has attracted wide attention in machine vision. This paper proposes a method ofmodeling and synthesizingpearls thatwillbe thecentraltechniqueof...
A model is defined that predicts an agent's ascriptions of causality (and related notions of facilitation and justification) between two events in a chain, based on backgroun...
Simulations utilizing virtual humans, or computer controlled agents, are more predominant now than ever. Many of these simulations suffer from a lack of effective, stimulating, and...