We address the problem of tracking points in dense vector fields. Such vector fields may come from computational fluid dynamics simulations, environmental monitoring sensors, o...
Liefei Xu, H. Quynh Dinh, Eugene Zhang, Zhongzang ...
Detecting and segmenting moving objects in dynamic scenes is a hard but essential task in a number of applications such as surveillance. Most existing methods only give good resul...
Several stochastic models provide an effective framework to identify the temporal structure of audiovisual data. Most of them need as input a first video structure, i.e. connecti...
In this paper, we present an image-based method for the tracking and rendering of faces. We use the algorithm in an immersive video conferencing system where multiple participants...
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...