We are presenting a description of the UNL initiative based on the Universal Networking Language (UNL). This language was conceived to be the support of the multilingual communicat...
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
Work on agent communication languages has since long striven to achieve adequate speech act semantics; partly, the problem is that references to an agent’s architecture (in parti...
The new design for the introductory programming course at ETH relies on object technology, Eiffel, extensive reuse, a graphics-rich library (TRAFFIC) built specifically for the c...
This chapter gives an overview of our ongoing experimental research in the MeMoSpace project, concerning the cognitive processes underlying human spatial reasoning. Our theoretical...
Markus Knauff, Reinhold Rauh, Christoph Schlieder,...