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» On-Line Classification of Human Activities
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CHI
2007
ACM
14 years 10 months ago
Comedia: mobile group media for active spectatorship
Previous attempts to support spectators at large-scale events have concentrated separately on real-time event information, awareness cues, or media-sharing applications. CoMedia c...
Giulio Jacucci, Antti Oulasvirta, Tommi Ilmonen, J...
CHI
2006
ACM
14 years 10 months ago
Active CyberCode: a directly controllable 2D code
Many augmented reality (AR) applications which overlay computer graphics on a real image have been developed. One of the limitations of such applications is that a user has to con...
Yuji Ayatsuka, Jun Rekimoto
CHI
2009
ACM
14 years 4 months ago
Understanding knowledge management practices for early design activity and its implications for reuse
Prior knowledge is a critical resource for design, especially when designers are striving to generate new ideas for complex problems. Systems that improve access to relevant prior...
Moushumi Sharmin, Brian P. Bailey, Cole Coats, Kev...
CHI
2008
ACM
14 years 10 months ago
A framework for understanding mobile internet motivations and behaviors
Why do people access information via the mobile Internet? This qualitative study examines a group of active users and proposes a new preliminary framework for understanding their ...
Carol A. Taylor, Ona Anicello, Scott Somohano, Nan...
CHI
2006
ACM
14 years 10 months ago
Multi-touch interaction
Many everyday activities rely on our hands' ability to deftly control the physical attributes of objects. Most graphical interfaces only use the hand's position as input...
Tomer Moscovich