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NETGAMES
2005
ACM
14 years 1 months ago
Traffic characteristics of a massively multi-player online role playing game
This paper presents traffic measurement of a Massively Multiplayer On-line Role Playing Game (MMORPG). This analysis characterizes the MMORPG traffic and shows its implications fo...
Jaecheol Kim, Jaeyoung Choi, Dukhyun Chang, Taekyo...
ESA
2005
Springer
113views Algorithms» more  ESA 2005»
14 years 1 months ago
Online Bin Packing with Cardinality Constraints
We consider a one dimensional storage system where each container can store a bounded amount of capacity as well as a bounded number of items k ≥ 2. This defines the (standard)...
Leah Epstein
IMC
2004
ACM
14 years 1 months ago
A pragmatic approach to dealing with high-variability in network measurements
The Internet is teeming with high variability phenomena, from measured IP flow sizes to aspects of inferred router-level connectivity, but there still exists considerable debate ...
Walter Willinger, David Alderson, Lun Li
ICPP
2003
IEEE
14 years 1 months ago
Quorum-Based Asynchronous Power-Saving Protocols for IEEE 802.11 Ad Hoc Networks
This paper investigates the power mode management problem for an IEEE 802.11-based mobile ad hoc network (MANET) that allows mobile hosts to tune to the power-saving (PS) mode. The...
Jehn-Ruey Jiang, Yu-Chee Tseng, Chih-Shun Hsu, Ten...
ICPP
2003
IEEE
14 years 1 months ago
Hardware-Assisted Design for Fast Packet Forwarding in Parallel Routers
A hardware-assisted design, dubbed cache-oriented multistage structure (COMS), is proposed for fast packet forwarding. COMS incorporates small on-chip cache memory in its constitu...
Nian-Feng Tzeng