We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
Discovering and unlocking the full potential of complex pervasive environments is still approached in application-centric ways. A set of statically deployed applications often deï...
Geert Vanderhulst, Daniel Schreiber, Kris Luyten, ...
The ubiquitous computing vision is to make knowledge and services easily available in our everyday environments. A wide range of devices, applications and services can be intercon...
Ubiquitous computing is fostering an explosion of physical artifacts that are coupled to digital information – so-called Spimes. We introduce a tangible workbench that allows fo...
Leonardo Bonanni, Greg Vargas, Neil Chao, Stephen ...
Mobile programs, like applets, are not only ubiquitous, but also potentially malicious. We study the case where mobile programs are executed by a host system in a secured environm...