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DIGRA
2005
Springer
14 years 2 months ago
Beyond P-1: Who Plays Online?
Academics and industry professionals alike have long been interested in developing a nuanced and empirically sound typography of online gamers. Designers and engineers are aware o...
Avery Alix
IMC
2009
ACM
14 years 3 months ago
Characterizing user behavior in online social networks
Understanding how users behave when they connect to social networking sites creates opportunities for better interface design, richer studies of social interactions, and improved ...
Fabrício Benevenuto, Tiago Rodrigues, Meeyo...
KDD
2009
ACM
184views Data Mining» more  KDD 2009»
14 years 3 months ago
Thumbs-Up: a game for playing to rank search results
Human computation is an effective way to channel human effort spent playing games to solving computational problems that are easy for humans but difficult for computers to autom...
Ali Dasdan, Chris Drome, Santanu Kolay, Micah Alpe...
EDBT
2008
ACM
169views Database» more  EDBT 2008»
14 years 8 months ago
Efficient online top-K retrieval with arbitrary similarity measures
The top-k retrieval problem requires finding k objects most similar to a given query object. Similarities between objects are most often computed as aggregated similarities of the...
Prasad M. Deshpande, Deepak P, Krishna Kummamuru
EDBT
2010
ACM
135views Database» more  EDBT 2010»
14 years 3 months ago
Region-based online promotion analysis
This paper addresses a fundamental and challenging problem with broad applications: efficient processing of region-based promotion queries, i.e., to discover the top-k most inter...
Tianyi Wu, Yizhou Sun, Cuiping Li, Jiawei Han