Sciweavers

3544 search results - page 86 / 709
» Online Computation with Advice
Sort
View
BIRTHDAY
2008
Springer
14 years 9 days ago
The Scholten/Dijkstra Pebble Game Played Straightly, Distributedly, Online and Reversed
The Scholten/Dijkstra "Pebble Game" is re-examined. We show that the algorithm lends itself to a distributed as well as an online version, and even to a reversed variant....
Wolfgang Reisig
COLING
2010
13 years 5 months ago
HowNet and Its Computation of Meaning
The presentation will mainly cover (1) What is HowNet? HowNet is an on-line common-sense knowledgebase unveiling inter-conceptual relationships and interattribute relationships of...
Zhendong Dong, Qiang Dong, Changling Hao
ICDM
2006
IEEE
119views Data Mining» more  ICDM 2006»
14 years 4 months ago
Fast On-line Kernel Learning for Trees
Kernel methods have been shown to be very effective for applications requiring the modeling of structured objects. However kernels for structures usually are too computational dem...
Fabio Aiolli, Giovanni Da San Martino, Alessandro ...
AAAI
2007
14 years 19 days ago
PhotoSlap: A Multi-player Online Game for Semantic Annotation
Multimedia content presents special challenges for the search engines, and could benefit from semantic annotation of images. Unfortunately, manual labeling is too tedious and tim...
Chien-Ju Ho, Tsung-Hsiang Chang, Jane Yung-jen Hsu
SAS
1994
Springer
159views Formal Methods» more  SAS 1994»
14 years 2 months ago
Iterative Fixed Point Computation for Type-Based Strictness Analysis
Amtoft has formulated an "on-line" constraint normalization method for solving a strictness inference problem inspired by Wright. From the syntactic form of the normaliz...
Fritz Henglein