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106
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ECML
2007
Springer
15 years 8 months ago
Graph-Based Domain Mapping for Transfer Learning in General Games
A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...
Gregory Kuhlmann, Peter Stone

Publication
353views
15 years 3 months ago
Online Multi-Person Tracking-by-Detection from a Single, Uncalibrated Camera
In this paper, we address the problem of automatically detecting and tracking a variable number of persons in complex scenes using a monocular, potentially moving, uncalibrated ca...
Michael D. Breitenstein, Fabian Reichlin, Bastian ...
102
Voted
NOMS
2008
IEEE
15 years 9 months ago
Utility-based placement of dynamic Web applications with fairness goals
Abstract—We study the problem of dynamic resource allocation to clustered Web applications. We extend application server middleware with the ability to automatically decide the s...
David Carrera, Malgorzata Steinder, Ian Whalley, J...
NIPS
1998
15 years 3 months ago
Semi-Supervised Support Vector Machines
We introduce a semi-supervised support vector machine (S3 VM) method. Given a training set of labeled data and a working set of unlabeled data, S3 VM constructs a support vector m...
Kristin P. Bennett, Ayhan Demiriz
IROS
2007
IEEE
157views Robotics» more  IROS 2007»
15 years 8 months ago
Autonomous blimp control using model-free reinforcement learning in a continuous state and action space
— In this paper, we present an approach that applies the reinforcement learning principle to the problem of learning height control policies for aerial blimps. In contrast to pre...
Axel Rottmann, Christian Plagemann, Peter Hilgers,...