Sciweavers

1191 search results - page 63 / 239
» Online Games and Security
Sort
View
INFORMATICASI
2007
60views more  INFORMATICASI 2007»
13 years 8 months ago
A Model and Framework for Online Security Benchmarking
Graeme Pye, Matthew J. Warren
FPLAY
2008
13 years 9 months ago
Lessons from Brain Age on password memorability
User authentication involves establishing a user's right to access a system. Most user authentication is done with text passwords, which have advantages over other approaches...
Alain Forget, Sonia Chiasson, Robert Biddle
CSSE
2008
IEEE
14 years 2 months ago
A Markov Game Theory-Based Risk Assessment Model for Network Information System
—Risk assessment is a very important tool to acquire a present and future security status of the network information system. Many risk assessment approaches consider the present ...
Cui Xiaolin, Xiaobin Tan, Zhang Yong, Hongsheng Xi
CSCW
2008
ACM
13 years 10 months ago
Hunting for fun: solitude and attentiveness in collaboration
The design of online collaborative computer games and pervasive games can learn from the everyday practice of deer hunting. We present an ethnographic study revealing how hunters ...
Oskar Juhlin, Alexandra Weilenmann
IEEEARES
2009
IEEE
14 years 2 months ago
An Architectural Foundation for Security Model Sharing and Reuse
Within the field of software security we have yet to find efficient ways on how to learn from past mistakes and integrate security as a natural part of software development. Th...
Per Håkon Meland, Shanai Ardi, Jostein Jense...