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NETGAMES
2005
ACM
14 years 1 months ago
Patch scheduling for on-line games
One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
Chris Chambers, Wu-chang Feng
ESA
2009
Springer
109views Algorithms» more  ESA 2009»
14 years 8 days ago
Preemptive Online Scheduling with Reordering
We consider online preemptive scheduling of jobs, arriving one by one, on m identical parallel machines. A buffer of a fixed size K > 0, which assists in partial reordering of...
György Dósa, Leah Epstein
ICPADS
2006
IEEE
14 years 1 months ago
On-line Evolutionary Resource Matching for Job Scheduling in Heterogeneous Grid Environments
In this paper, we describe a resource matcher (RM) developed for the on-line resource matching in heterogeneous grid environments. RM is based on the principles of Evolutionary Al...
Vijay K. Naik, Pawel Garbacki, Krishna Kummamuru, ...
CORR
2010
Springer
86views Education» more  CORR 2010»
13 years 7 months ago
Online Scheduling on Identical Machines using SRPT
Due to its optimality on a single machine for the problem of minimizing average flow time, ShortestRemaining-Processing-Time (SRPT) appears to be the most natural algorithm to con...
Kyle Fox, Benjamin Moseley
IPPS
2007
IEEE
14 years 1 months ago
On the Design of Online Scheduling Algorithms for Advance Reservations and QoS in Grids
Abstract— We consider the problem of providing QoS guarantees to Grid users through advance reservation of resources. Advance reservation mechanisms provide the ability to alloca...
Claris Castillo, George N. Rouskas, Khaled Harfous...