One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
We consider online preemptive scheduling of jobs, arriving one by one, on m identical parallel machines. A buffer of a fixed size K > 0, which assists in partial reordering of...
In this paper, we describe a resource matcher (RM) developed for the on-line resource matching in heterogeneous grid environments. RM is based on the principles of Evolutionary Al...
Vijay K. Naik, Pawel Garbacki, Krishna Kummamuru, ...
Due to its optimality on a single machine for the problem of minimizing average flow time, ShortestRemaining-Processing-Time (SRPT) appears to be the most natural algorithm to con...
Abstract— We consider the problem of providing QoS guarantees to Grid users through advance reservation of resources. Advance reservation mechanisms provide the ability to alloca...
Claris Castillo, George N. Rouskas, Khaled Harfous...