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» Online Learning in the European Community: New Learning
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CSCW
2006
ACM
14 years 24 days ago
Strangers and friends: collaborative play in world of warcraft
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...
Bonnie A. Nardi, Justin Harris
AINA
2009
IEEE
14 years 4 months ago
SOA Initiatives for eLearning: A Moodle Case
— Mobile learning applications introduce a new degree of ubiquitousness in the learning process. There is a new generation of ICT-powered mobile learning experiences that exist i...
María José Casany Guerrero, Marc Ali...
IROS
2007
IEEE
157views Robotics» more  IROS 2007»
14 years 3 months ago
A learning framework for generic sensory-motor maps
— We present a new approach to cope with unknown redundant systems. For this we present i) an online algorithm that learns general input-output restrictions and, ii) a method tha...
Manuel Lopes, Bruno D. Damas
SMC
2007
IEEE
150views Control Systems» more  SMC 2007»
14 years 3 months ago
An intelligent knowledge sharing system for web communities
— This paper presents the prototype of an expert peering system for information exchange in the knowledge society. Our system realizes an intelligent, real-time search engine for...
Christian Bauckhage, Tansu Alpcan, Sachin Agarwal,...
JODL
2007
126views more  JODL 2007»
13 years 9 months ago
Building rich, semantic descriptions of learning activities to facilitate reuse in digital libraries
Abstract This paper describes efforts to extend educational descriptions of learning objects to enable semantic search for suitable resources held within digital libraries and cybe...
Mark Gahegan, Ritesh Agrawal, Tawan Banchuen, Davi...