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140
Voted
KDD
2009
ACM
190views Data Mining» more  KDD 2009»
16 years 4 months ago
Named entity mining from click-through data using weakly supervised latent dirichlet allocation
This paper addresses Named Entity Mining (NEM), in which we mine knowledge about named entities such as movies, games, and books from a huge amount of data. NEM is potentially use...
Gu Xu, Shuang-Hong Yang, Hang Li
109
Voted
KCAP
2005
ACM
15 years 9 months ago
Collecting paraphrase corpora from volunteer contributors
Extensive and deep paraphrase corpora are important for a variety of natural language processing and user interaction tasks. In this paper, we present an approach which i) collect...
Timothy Chklovski
GECCO
2005
Springer
162views Optimization» more  GECCO 2005»
15 years 9 months ago
An autonomous explore/exploit strategy
In reinforcement learning problems it has been considered that neither exploitation nor exploration can be pursued exclusively without failing at the task. The optimal balance bet...
Alex McMahon, Dan Scott, William N. L. Browne
130
Voted
EDUTAINMENT
2006
Springer
15 years 7 months ago
Designing Social Navigation for a Virtual Community of Practice
Abstract. Social navigation in a community of practice (CoP) is an approach of locating information through increased social awareness. Designing support for social navigation requ...
Wen Xu, Karel Kreijns, Jun Hu
AIIDE
2007
15 years 5 months ago
Automatic Rule Ordering for Dynamic Scripting
The goal of adaptive game AI is to enhance computercontrolled game-playing agents with (1) the ability to selfcorrect mistakes, and (2) creativity in responding to new situations....
Timor Timuri, Pieter Spronck, H. Jaap van den Heri...