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HICSS
2008
IEEE
151views Biometrics» more  HICSS 2008»
14 years 4 months ago
Venice, California and World of Warcraft: Persistence and Ephemerality in Playful Spaces
Persistent digital media extend content beyond immediate ephemeral interactions and conversations. Systems such as email, instant messaging, digital kiosks, social networking site...
Silvia Lindtner, Bonnie A. Nardi
ILP
2007
Springer
14 years 4 months ago
Learning to Assign Degrees of Belief in Relational Domains
A recurrent question in the design of intelligent agents is how to assign degrees of beliefs, or subjective probabilities, to various events in a relational environment. In the sta...
Frédéric Koriche
IPPS
2006
IEEE
14 years 4 months ago
Privacy-aware presence management in instant messaging systems
Information about online presence allows participants of instant messaging (IM) systems to determine whether their prospective communication partners will be able to answer their ...
Karsten Loesing, Markus Dorsch, Martin Grote, Knut...
SWS
2006
ACM
14 years 4 months ago
Single sign-on for java web start applications using myproxy
Single sign-on is critical for the usability of distributed systems. While there are several authentication mechanisms which support single sign-on (e.g. Kerberos and X.509), it m...
Terry Fleury, Jim Basney, Von Welch
WAC
2005
Springer
118views Communications» more  WAC 2005»
14 years 3 months ago
Experiments on the Automatic Evolution of Protocols Using Genetic Programming
Truly autonomic networks ultimately require self-modifying, evolving protocol software. Otherwise humans must intervene in every situation that has not been anticipated at design t...
Lidia Yamamoto, Christian F. Tschudin