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ISVC
2007
Springer
14 years 2 months ago
An Anti-aliasing Technique for Voxel-Based Massive Model Visualization Strategies
CAD models of industrial installations usually have hundreds of millions of triangles. For this reason they cannot be interactively rendered in the current generation of computer h...
Gustavo N. Wagner, Alberto Raposo, Marcelo Gattass
SMI
2006
IEEE
186views Image Analysis» more  SMI 2006»
14 years 2 months ago
BSP Shapes
We discuss a shape representation based on a set of disconnected (planar) polygons. The polygons are computed by creating a BSP that contains approximately linear surface patches ...
Carsten Stoll, Hans-Peter Seidel, Marc Alexa
RT
2001
Springer
14 years 27 days ago
Interactive Sampling and Rendering for Complex and Procedural Geometry
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...
Marc Stamminger, George Drettakis
WSCG
2003
151views more  WSCG 2003»
13 years 9 months ago
Large Model Visualization: Techniques and Applications
The visual representation of complex data has always been a major motivation for computer graphics. However, there have always been computer graphics scenes which were too complex...
Dirk Bartz
SIGGRAPH
1998
ACM
14 years 21 days ago
Visibility Sorting and Compositing Without Splitting for Image Layer Decompositions
We present an efficient algorithm for visibility sorting a set of moving geometric objects into a sequence of image layers which are composited to produce the final image. Inste...
John M. Snyder, Jed Lengyel