Automatic shape acquisition technologies evolved rapidly in recent years, and huge mass of 3D data can be easily produced. The high accuracy of range scanning technology makes the...
Marco Callieri, Federico Ponchio, Paolo Cignoni, R...
In this paper, we propose novel GPU accelerated algorithms for interactive point-based rendering (PBR) and high-quality shading of transparent point surfaces. By introducing the c...
—In multitarget tracking, the main challenge is to maintain the correct identity of targets even under occlusions or when differences between the targets are small. The paper pro...
Currently, video analysis algorithms suffer from lack of information
regarding the objects present, their interactions,
as well as from missing comprehensive annotated video
dat...
Jenny Yuen, Bryan Russell, Ce Liu, Antonio Torralb...
An on-line algorithm for multi-object tracking is presented for monitoring a real-world scene from a single fixed camera. Potential objects are detected with adaptive backgrounds ...