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VR
2007
IEEE
179views Virtual Reality» more  VR 2007»
14 years 3 months ago
On the Characterization of Peer-To-Peer Distributed Virtual Environments
Large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multi-player online games in th...
Silvia Rueda, Pedro Morillo, Juan M. Orduña...
CVPR
2012
IEEE
11 years 11 months ago
Batch mode Adaptive Multiple Instance Learning for computer vision tasks
Multiple Instance Learning (MIL) has been widely exploited in many computer vision tasks, such as image retrieval, object tracking and so on. To handle ambiguity of instance label...
Wen Li, Lixin Duan, Ivor Wai-Hung Tsang, Dong Xu
ISCOPE
1997
Springer
14 years 25 days ago
Client/Server Architecture in the ADAMS Parallel Object-Oriented Database System
This paper describes issues encountered in the design and implementation of a parallel object-oriented database system. In particular, we find that the design of a client/server ...
Russell F. Haddleton, John L. Pfaltz
CIKM
2004
Springer
14 years 2 months ago
Approximating the top-m passages in a parallel question answering system
We examine the problem of retrieving the top-m ranked items from a large collection, randomly distributed across an n-node system. In order to retrieve the top m overall, we must ...
Charles L. A. Clarke, Egidio L. Terra
GECCO
2006
Springer
198views Optimization» more  GECCO 2006»
14 years 10 days ago
Reward allotment in an event-driven hybrid learning classifier system for online soccer games
This paper describes our study into the concept of using rewards in a classifier system applied to the acquisition of decision-making algorithms for agents in a soccer game. Our a...
Yuji Sato, Yosuke Akatsuka, Takenori Nishizono