Many learning algorithms rely on the curvature (in particular, strong convexity) of regularized objective functions to provide good theoretical performance guarantees. In practice...
We are designing a computational architecture for a "learning economy" based on personal software agents who represent users in a virtual society and assist them in find...
In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
We present a biologically motivated architecture for object recognition that is capable of online learning of several objects based on interaction with a human teacher. The system...
In this paper, we study different methods for prototype selection for recognizing handwritten characters of Tamil script. In the first method, cumulative pairwise- distances of th...
B. S. Raghavendra, C. K. Narayanan, G. Sita, A. G....