Abstract. This paper describes and compares the use of methods based on Ngrams (specifically trigrams and pentagrams), together with five features, to recognise the syntactic and s...
The audio scene from broadcast soccer can be used for identifying highlights from the game. Audio cues derived from these sources provide valuable information about game events, a...
A longitudinal design was employed to collect three waves of survey data over a 14 month period from 2790 online gamers. Respondents were asked questions about their gaming activi...
Much of the motion capture data used in animations, commercials, and video games is carefully segmented into distinct motions either at the time of capture or by hand after the ca...
Jernej Barbic, Alla Safonova, Jia-Yu Pan, Christos...
Abstract. Watson is a gateway to the Semantic Web: it collects, analyzes and gives access to ontologies and semantic data available online with the objective of supporting their dy...