We consider machine scheduling on unrelated parallel machines with the objective to minimize the schedule makespan. We assume that, in addition to its machine dependence, the proce...
We consider scheduling problems in which a job consists of components of different types to be processed on m machines. Each machine is capable of processing components of a singl...
Abstract. We present a first constant performance guarantee for preemptive stochastic scheduling to minimize the sum of weighted completion times. For scheduling jobs with release ...
This paper concerns the design of mechanisms for online scheduling in which agents bid for access to a re-usable resource such as processor time or wireless network access. Each a...
Mohammad Taghi Hajiaghayi, Robert D. Kleinberg, Mo...
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...