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SAGA
2007
Springer
14 years 5 months ago
Probabilistic Techniques in Algorithmic Game Theory
We consider applications of probabilistic techniques in the framework of algorithmic game theory. We focus on three distinct case studies: (i) The exploitation of the probabilistic...
Spyros C. Kontogiannis, Paul G. Spirakis
CVPR
2004
IEEE
15 years 28 days ago
Bayesian Assembly of 3D Axially Symmetric Shapes from Fragments
We present a complete system for the purpose of automatically assembling 3D pots given 3D measurements of their fragments commonly called sherds. A Bayesian approach is formulated...
Andrew R. Willis, David B. Cooper
CVPR
2006
IEEE
15 years 28 days ago
Escaping local minima through hierarchical model selection: Automatic object discovery, segmentation, and tracking in video
Recently, the generative modeling approach to video segmentation has been gaining popularity in the computer vision community. For example, the flexible sprites framework has been...
Nebojsa Jojic, John M. Winn, Larry Zitnick
CVPR
2007
IEEE
15 years 28 days ago
Regression tracking with data relevance determination
This paper 1 addresses the problem of efficient visual 2D template tracking in image sequences. We adopt a discriminative approach in which the observations at each frame yield di...
Ioannis Patras, Edwin R. Hancock
CVPR
2008
IEEE
15 years 28 days ago
People-tracking-by-detection and people-detection-by-tracking
Both detection and tracking people are challenging problems, especially in complex real world scenes that commonly involve multiple people, complicated occlusions, and cluttered o...
Mykhaylo Andriluka, Stefan Roth, Bernt Schiele