The Internet has solved the age-old problem of network connectivity and thus enabling the potential access to, and data sharing among large numbers of databases. However, enabling ...
We present the market research tool ShelfAware which implements a virtual test store of a grocery store using gaming technology available on PCs. The purpose of ShelfAware is to s...
The research activity described in this paper concerns the personalisation process in e-learning contexts. Particular emphasis is laid on the mechanisms of user profiling and assoc...
Corrado Mencar, Ciro Castiello, Anna Maria Fanelli
Network management is an area where many different technologies coexist. Several languages are used to define the information to be managed, which are specific of each management m...
For knowledge representation based on ontology and its use, it is desirable to understand phenomena in the target world as precisely and deeply as possible. The ontology should ref...